The release you're testing now has greatly unfinished newsteam support. I compiled it as quickly as possible to
address day one issues people were having with the new Steam version. Therefore, for now the patch contains only
critical fixes and no visual-related fixes the other EXE versions get.

BEFORE USING THIS ASI, GET SILENT'S ASI LOADER 1.3 - PREVIOUS VERSIONS ARE UNUSABLE WITH THE NEW STEAM EXE

List of changes the new Steam version got by now:

	* Aspect ratios are now correct and not squashed, like they used to be
	* 1.0/1.01 save games will not be rejected now
	* 1.0/3.0 settings file will not be rejected now
	* 10ms frame delay has been removed. As a result, game now locks properly on 30 FPS instead of 25 FPS
	* Mouse should not lock up randomly when exiting the menu on newer systems anymore
	* Mouse vertical axis sensitivity now matches horizontal axis sensitivity
	* Mouse vertical axis does not lock during camera fadeins now
	* 16:9 and 5:4 resolutions are now selectable
	* If the settings file is absent, the game will now default to your desktop resolution instead of 800x600x32
	* DirectPlay dependency has been removed - this should improve compatibility with Windows 8 and newer
	* Path to the GTA San Andreas User Files directory is now obtained differently, increasing compatibility and
	  future-proofing the games more
	* More precise frame limiter, reducing lag spikes a bit when playing with Frame Limiter on
	* Muzzle flash will now show up when firing the last bullet from the clip
	* Randomizer error causing peds not to spawn in some areas has been fixed
	* Randomizer error causing prostitutes to be quiet during solicit has been fixed
	* Text boxes now can show together with a Mission Passed text
	* Fixed an occasional crash when Alt+Tabbing back to the game while standing next to a mirror
	* Mirror reflection doesn't break with Anti-Aliasing enabled anymore
	* With Visual FX Quality set to Very High, mirror reflection quality has been bumped
	* Anti-Aliasing option has been altered - instead of listing 1, 2, 3 options (which in fact are 2x/2x/4x MSAA),
	  the game will now show proper MSAA values from 2x up to 16x (depending on max MSAA level supported
	  by the graphics card)
	* Colliding with another car will now damage proper parts on both cars - previously, both cars got damaged
	  the same way
	* Fixed sun lens flare effect not appearing with AMD/Intel graphics cards
	* Fixed an issue introducing graphical artifacts from ped animations with high RAM usage - so called
	  "streaming memory bug"
	* Fixed a bug causing cheat-spawned melee weapons to be forcibly replaced by other melee weapons upon
	  walking into a pickup
	* Fixed a crash on car explosions - most likely to happen when playing with a multimonitor setup
	* Fixed a crash when entering advanced display options on a dual monitor machine after:
	  - starting game on primary monitor in maximum resolution, exiting, starting again in
		maximum resolution on secondary monitor. Secondary monitor maximum resolution had to be
		greater than maximum resolution of primary monitor.
	* Fixed an occasional crash occuring when standing next to escalators
	* Slightly reduced stencil shadows memory overhead
	* Fixed an AI issue where enemies became too accurate after the player has been in the car earlier
	* Alt+F4 now works properly
	* Fixed ambulance and firetruck dispatch timers - they reset on New Game now
	* Some car panels now swing after car's explosion (like they were meant to be but the code forcibly
	  fixed them immediately after damaging)
	* Script sprites now have bilinear filtering applied
	* Car generator counters now work properly for generators with fixed amount of spawns

Enjoy and make sure you follow SilentPatch development for the upcoming versions! If this EXE does not get
killed by Rockstar in the upcoming days, I'll probably start gradually adding the other fixes to it.

EDITED AFTER DECEMBER 9TH PATCH:

After the latest patch (named by me as newsteam r2), I decided I will be supporting it, provided Rockstar does
not release another patches soon. Newsteam r1 (November 7th update) will NOT be supported by me anymore. If you're
still using it, do get newsteam r2 - it actually has no drawbacks compared to r1.

- Silent